GUN JUMP

2D Platformer Game
First team project
Developed in Unity using C#
Built for Drexel's CI class pipeline, used Agile methodology

Gun Jump was the first coding project that I ever worked on, and was built with a team of other freshman at my first year at Drexel. My main role was as a developer, working on the character movement and environment interaction. I also created music for the game, but I had 0 experience in making any music so it isn't the best.

Although this isn't a very good product in retrospect, given our experience and time frame I am still happy with how it turned out. I this in my project section as a reminder of where I started.

The GitHub repository was unfortunately taken down by the school so I don't have access to any of the code, but I below is a demo that we included in our project submission.

DEMO