2D Platformer Game
First team project
Developed in Unity using C#
Built for Drexel's CI class pipeline, used Agile methodology
Gun Jump was the first coding project that I ever worked on, and was
built with a team of other freshman at my first year at Drexel. My main
role was as a developer, working on the character movement and
environment interaction. I also created music for the game, but I had 0
experience in making any music so it isn't the best.
Although this isn't a very good product in retrospect, given our
experience and time frame I am still happy with how it turned out. I
this in my project section as a reminder of where I started.
The GitHub repository was unfortunately taken down by the school so I
don't have access to any of the code, but I below is a demo that we
included in our project submission.