Drexel University - Bachelor of Science in Computer Science, 3.33
GPA
Concentrations: Artificial Intelligence, Software Engineering
Expected Graduation: June 2026
Computer Science major at Drexel University with concentrations in Artificial Intelligence and Software Engineering. Passionate about solving real-world problems through intelligent, scalable systems. Experienced in backend development, collaborative software design, and building practical solutions. Strong communicator and dedicated team player committed to continuous learning and innovation.
• Languages: Java, Python, C#, C, C++, HTML, CSS,
JavaScript, Latex
• Tools/Frameworks: Git, Flask, PyTorch, NumPy,
Visual Studio Code, Microsoft Office, StarUML, Jira
• Concepts: Agile, OOP, Machine Learning, Data
Structures & Algorithms
Desktop Support Intern – Day & Zimmermann
September 2024 – March 2025
• Wrote over 15,000 words of documentation for future members of the
Desktop Support team
• Assisted hundreds of clients with software and hardware issues both
remotely and in-person
• Collaborated with other teams in the IT department to fix both
isolated and wide-spread problems
Technologies used: Microsoft Teams, Service Now, Confluence, Endpoint
Central, Carbon Black, ZScaler, Windows
IT Helpdesk Coordinator – University of Pennsylvania
Dental Medicine
April – September 2023
• Communicated effectively with team members using Slack to address
small and large-scale problems
• Assessed and troubleshot computed problems brought in by teachers,
students, and other faculty
• Maintained upkeep of computers, classroom equipment, printers, and
important equipment on the dental floor
Technologies used: Slack, Confluence, Zendesk, Windows, Apple
Youth Instructor – Brooklyn Bouldering Project
July - September 2022
• Mentored a wide variety of ages and skill levels in rock climbing
• Created and implemented different lesson plans to teach a range of
technique and skill
• Communicated with team members to ensure a productive and safe
environment
DermaScope
– Group Project for Philly Codefest 2025
• Trained a PyTorch Resnet-18 Model using 10,000 images to classify 7
different types of skin lesions
• Leveraged gradient descent and cosine annealing over 50 epochs to
achieve an accuracy of ~88%
• Developed a web app using FastAPI to receive user images and produce
model predictions in real-time
Technologies used: Python, JavaScript, PyTorch CUDA, FastAPI,
matplotlib, OpenAI, Python venv, Git
Nebula Nonsense
– Secret Santa Game Jam 2023
• Scripted core gameplay mechanics for a 2D bullet hell in Unity,
including player movement, enemy AI, and responsive UI
• Implemented dynamic enemy bullet systems using classes with various
configurable attack patterns and behaviors